AI Insights · Timothy · July 2022
Top 5 2D Anime Games on Android in Hungary: Q2 2022 Performance
Explore the Q2 2022 performance of the top 5 2D anime games on Android in Hungary, featuring insights on downloads, revenue, and active users.
The second quarter of 2022 showcased notable trends in the performance of the top 5 2D anime games on the Android platform in Hungary. Data from Sensor Tower reveals key insights into weekly downloads, revenue, and active users for these popular titles.
Hero Wars: Alliance saw a fluctuating pattern in weekly revenue, peaking at around $5K in early May before a dip and subsequent rise to approximately $3.5K by late June. Weekly downloads were highest in mid-April with 301, though they generally declined, reaching a low of 62 in mid-June. Active users started at 4.9K at the end of March, gradually decreasing to 3.4K by the end of June.
AFK Arena experienced a peak in weekly revenue of about $3.4K in early May, followed by a decline to around $1.3K in mid-June. Weekly downloads also peaked mid-April at 138, with a general downward trend to 55 by mid-June. Active users showed a slight decrease from 3.6K at the end of March to 2.7K by the end of June.
DRAGON BALL Z DOKKAN BATTLE had a notable peak in weekly revenue of approximately $2.9K in early April, followed by a gradual decline to about $413 by the end of June. Weekly downloads were relatively stable, peaking at 170 in late June. Active users had minor fluctuations, starting at 540 at the end of March and ending at 573 by the end of June.
Arknights showed a significant increase in weekly revenue, peaking at around $2.9K in early May, before decreasing to about $346 by the end of June. Weekly downloads peaked at 86 in late April but generally remained low, ending at 33 by late June. Active users saw a peak of 1.8K in late April, with a slight decline to 1.4K by the end of June.
Azur Lane had a strong performance in weekly revenue, peaking at about $2.6K in late May, with a noticeable drop to $258 by the end of June. Weekly downloads saw a high of 835 in late April and early May, ending at 536 by late June. Active users increased from 1.9K at the end of March to 2.3K by late June, with some fluctuations throughout the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the 2D anime game market on Android in Hungary during Q2 2022. For more detailed analysis and insights, visit Sensor Tower.